Valeria MW3 Season 5 Reloaded Patch Notes
Valeria MW3 Season 5 Reloaded Patch Notes

All MW3 Season 5 Reloaded Update Patch Notes | Warzone, Multiplayer, Zombies

MW3 & Warzone Season 5 Reloaded begins on August 21st, at 9am PT, 11am CT, 12pm EST. In-Game timers confirms Modern Warfare III Season 5 Reloaded begins August 21st for Multiplayer, Warzone and Zombies. Season 5 Reloaded for Warzone and MW3 features the conclusion of Modern Warfare Zombies, new weapons, buffs & nerfs, and much more! Here’s the official Patch Notes for Season 5 Reloaded to keep you fully up to date with what’s new and changed:

Transparent logo for Call of Duty: Modern Warfare III (2023) that's spelled out as MWIII with a red III

NEW – CONTENT

  • Ink House (6v6, Stash House Variant)
    • Return to Palo Alto as Stash House gets the cel-shaded, inked look.

NEW – MODES

  • Fishfection
    • Eliminated Survivors become Infected fish.  Infect everyone, or survive the game to win.
  • Paintball
    • Paintball weapons and ammunition with enhanced sliding movements. Defeat the enemy team. All weapons are 1 shot kills.
  • Defuse or Destroy
    • Defend or Destroy the objective. No respawning.
  • Cyber Attack
    • Back by popular demand. Retrieve the EMP device and plant it near the enemy’s Data Center.

UI/UX

  • Added a Customize tab to the Armory Unlocks menu for Calling Cards, Emblems, and other cosmetic items.
  • Fixed an exploit allowing Conversion Kits to be equipped with incompatible Attachments.
  • Voice chat indicators now respect the HUD safe area.
  • Placeholder information is no longer displayed upon unlocking the JAK Decimator Conversion Kit.
  • Fixed an error caused by adding Orion Camo to Tracked Challenges.
  • Fixed an issue causing incorrect Challenge completion targets to be displayed in the Tracker Challenges widget.
  • Corrected the descriptions and pros/cons of several Attachments to accurately reflect their statistics.

BUG FIXES

  • Added missing Armory Unlock Challenge for the Monolithic Suppressor S Attachment for the Rival-9 Submachine Gun.
  • Dome
    • Fixed an issue preventing the Mosquito Drone Killstreak from targeting enemy players.
  • Get High
    • Fixed an issue preventing the Mosquito Drone Killstreak from targeting enemy players.
    • Corrected the flight height of the Counter UAV Killstreak to allow destruction.
  • COD Warrior
    • Fixed an issue causing players to become stuck in a round transition state.
  • Free-for-All
    • Fixed an issue causing the Guardian-SC, EMP, and Suppression Mine to not impact enemy players.
  • Kill Confirmed
    • Corrected the mode icon displayed during the lobby countdown.

WEAPON & EQUIPMENT CHANGES

» ASSAULT RIFLES «

  • DG-56
    • Increased lower torso damage multiplier from 1x to 1.1x (+10%).
  • M4 (MWII)
    • Removed duplicate VX Pineapple and FSS Sharkfin 90 Underbarrel Attachments.

» BATTLE RIFLES «

  • BAS-B
    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x (+10%).
  • MTZ-762
    • Increased maximum damage range from 29.2m to 33m (+13%).
  • FTAC Recon (MWII)
    • Increased near-medium damage from 43 to 50 (+16%).
    • Increased medium damage from 41 to 50 (+22%).
    • Increased far-medium damage from 38 to 45 (+18%).
    • Increased minimum damage from 38 to 40 (+5%).

» SMGs «

  • Rival-9
    • JAK Headhunter Carbine Conversion Kit
      • Fixed an issue preventing the Quartermaster Suppressor Muzzle Attachment from properly equipping.

» LMGs «

  • Pulemyot 762
    • Decreased sprint to fire time from 285ms to 262ms (-8%).
    • Decreased aim down sight time from 450ms to 420ms (-7%).
    • Increased rate of fire from 492rpm to 545rpm (+11%).
    • Increased neck damage multiplier from 1.1x to 1.2x (+10%).
    • Increased lower torso and hand damage multipliers from 1x to 1.1x (+10%).
  • RPK (MWII)
    • JAK Cataclysm Conversion Kit
      • Increased incoming flinch from 0.17n to 0.68n (+300%).
      • Increased hipfire spread minimum from 3.6deg/s to 10deg/s (+178%).
      • Increased hipfire spread maximum from 9deg/s to 14deg/s (+56%).
      • Increased recoil gun kick from 23.16deg/s to 38.60deg/s (+67%).
      • Increased horizontal recoil from 18.63deg/s to 23.29deg/s (+25%).
      • Increased vertical recoil from 56.45deg/s to 94.08deg/s (+67%).

» MARKSMAN RIFLES «

  • MCW 6.8
    • Increase rate of fire from 316rpm to 353rpm (+12%).
    • Increased lower torso damage multiplier from 1x to 1.2x (+20%).
  • SP-R 208 (MWII)
    • Removed incompatible Paracord Grip Underbarrel Attachment.

» PISTOLS «

  • P890 (MWII)
    • Akimbo P890 Rear Grip
      • Decrease hipfire spread by 20%.
      • Decrease damage range penalty by 20%.
  • .50 GS (MWII)
    • Akimbo .50 GS Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X12 (MWII)
    • Akimbo X12 Rear Grip
      • Removed hipfire spread penalty.
      • Removed damage range penalty.
  • Basilisk (MWII)
    • Akimbo Basilisk Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • FTAC Siege (MWII)
    • Akimbo FTAC Siege Rear Grip
      • Decreased hipfire spread by 20%.
      • Decreased damage range penalty by 20%.
  • GS Magna (MWII)
    • GS Magna Akimbo Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • 9mm Daemon (MWII)
    • Akimbo 9mm Daemon Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X13 Auto (MWII)
    • Akimbo X13 Rear Grip
      • Decreased hipfire spread by 40%.
      • Decreased damage range penalty by 20%.

» PERKS «

  • Infantry Vest
    • Added a second Gear Perk slot.

» KILLSTREAKS «

  • I.M.S.
    • Increased the hitbox size of explosives to further allow counterability.
    • Increased enemy detection radius from 10.2m to 12.7m (+25%).
    • Decreased duration for explosive to reach its vertical apex from 2s to 1.5s (-25%).
  • Mortar Strike
    • Fixed an issue preventing announcer voicelines from acknowledging kills.
  • Carpet Bomb
    • Fixed an issue preventing announcer voicelines from acknowledging kills.
  • Advanced UAV
    • Enemy players equipped with Ghost T/V Camo Gear or Assassin Vest are no longer demoted to a dot indicator on the minimap.

Transparent logo for Modern Warfare Zombies that's spelled as MWZ with a red Z

NEW – CONTENT

  • Final Dark Aether Story Mission
  • Three New Schematics
  • New Dark Aether Rift

NEW – GENERAL

  • UIX
    • Bug Fixes
      • Fixed a missing subtitle for Ravenov after killing the Dokkaebi Warlord.

NEW – GAMEPLAY

  • Fixed an issue causing inconsistent damage in hipfire compared to aiming down sights.

NEW – WEAPONS & EQUIPMENT CHANGES

» SHOTGUNS «

  • Reclaimer 18 Pack-a-Punched
    • Removed increased ammunition capacity.
    • Increased damage scale from 2x to 3x.
    • Increased damage range scale from 3x to 4x.

Transparent logo for Call of Duty: Warzone that spells WZ

NEW – GENERAL

  • Call of Duty Endowment
    • C.O.D.E. Bowl Flyover
      • Look to the skies starting 8/21 across all Warzone maps for a special message from the Call of Duty Endowment!
    • C.O.D.E. Bowl V Presented by USAA
      • Earn up to four in-game rewards for tuning in 8/28 to the Call of Duty Endowment (C.O.D.E.) Bowl V broadcast on Call of Duty’s Twitch and Youtube following Call of Duty: NEXT.
  • Personal Records New End of Match Accolade 
    • Victory just got a whole lot sweeter! When you win a match of Battle Royale, you’ll now earn a special Accolade if you surpass your personal kill record. For this Accolade only, we’re hitting the reset button with Season 5 Reloaded—everyone starts fresh (but don’t worry, your Combat Records remain untouched).
    • We’re eager to develop this feature further with your input, so get ready to screenshot and brag about your achievements!

NEW – GAMEPLAY

  • Elite Contracts New System
    • Elite contracts are an evolution of the classic contract system, offering a greater challenge for a greater reward.
    • Players can expect the same objectives with a considerable reduction (35%) in time to complete them.
    • In addition to normal contract rewards, they also drop:
      • $1,500 per player
      • 80% more experience
      • An Elite Cache containing one of the following
        • Foresight Killstreak
        • Advanced UAV Killstreak
        • Specialist Perk Package
        • Redacted Weapon
    • Additional details:
      • 7% of available contracts will become Elite
      • The game may spawn additional Elite contracts throughout the match
      • Any contract can become Elite except for Most Wanted
      • In Ranked Play, the Elite Cache drops a Legendary Weapon instead of the 4 other normal rewards
      • This feature will be disabled in World Series of Warzone
  • Recon Flyover New Public Event
    • This new public event spawns 2 large waves of Advanced UAVs over highly populated areas revealing anyone in their path.
    • Players near these Advanced UAVs are tracked live in the tac-map and minimap. Players must venture outside of the effect radius in order to stop being tracked.
    • Ghost and Counter UAVs do not counter the effect of this event.
    • Timing:
    • In Battle Royale, the public event can occur during circle 4.
    • In Resurgence, the public event can occur during circle 2.

NEW – MODES

  • Supreme Resurgence
    • Supreme is all about skills. No need to worry about building a loadout here, we’ve crafted it for you.
    • In this mode variant, players will find top-of-the-line ground loot:
      • Only Epic or Legendary items made the cut
      • Noncompetitive items removed:
        • Mines, Shock Stick, Drones, etc.
      • Custom built weapons from the past year
        • FJX Horus, STG44, Kar98k, Superi 46, SVA 545, etc.
      • Custom built nostalgic weapons
        • RPK, TAQ-56, Fennec 45, Cronen Squall, etc. 
      • All weapons are wrapped up in the most desirable camos
        • Super Slick, Orion, Interstellar, Borealis, Mercury, etc.
    • Longer countdown but actions reduce it twice as fast
    • Win a Supreme match to earn the unique “Spilled Beans” weapon camo
    • Only available on Rebirth Quads

NEW – PLAYLIST

Call of Duty: Warzone Season 5 Reloaded Playlist Changes August 21st - September 4th

CUSTOMIZATION

  • Fixed an issue causing Combat Knife Blueprints to appear as the base weapon.
  • Increased the emissive intensity of the Royal Helix Camo.
  • Reverted the color of the Azure Refract Camo to pink.
  • Corrected the appearance of the Cat-Girl Smile Camo on BlackCell Blueprints.
  • Corrected the animation for the Stabbed… A Lot and A Bit Stabby Finishing Moves.

BUG FIXES

  • Implemented additional performance improvements for Xbox One consoles.
  • Addressed an issue related to system language causing PC Game Pass players to crash.
  • Made adjustments to world geometry to slightly improve content streaming.
  • Fixed an issue with Trophy Systems causing Bunker Buster to become unusable for the duration of a match.
  • Fixed an issue allowing players to fall from higher than intended without taking damage.
  • Fixed an issue preventing the Most Wanted progress indicator from being reduced when opening crates. 
  • Fixed an issue preventing Ammo Depots from appearing on the map.
  • Fixed an issue causing certain shotgun ammunition attachments to use AR/LMG ammo instead of shotgun ammo. 
  • Fixed a rare issue that would cause the Runaway Train public event to happen when the train was too far for players to reach. 
  • Fixed an issue causing the 2x multiplier banner on the tac-map to persist after the Contractor public event has ended.

WEAPON CHANGES

» ASSAULT RIFLES «

  • BAL-27
    • Max Damage Range increased to 31.75 meters, up from 26.67.
  • DG-56
    • Lower Torso Modifier increased to 1.1x, up from 1x.
  • FR 5.56
    • Max Damage Range increased to 43.18 meters, up from 38.1.
    • Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
  • HOLGER 556
    • Max Damage Range increased to 41.91 meters, up from 36.83.
  • MCW
    • Max Damage Range increased to 36.83 meters, up from 30.48.
    • Near-Mid Damage Range increased to 44.45 meters, up from 38.1.
    • Mid Damage Range increased to 53.34 meters, up from 48.26.
  • STG44
    • Max Damage decreased to 32, down from 36.
  • M16 (MWII)
    • JAK Patriot Conversion Kit
      • Max Damage Range increased to 30.48 meters, up from 24.9.

» BATTLE RIFLES «

  • BAS-B
    • Leg and Foot Modifiers increased to 1.1x, up from 1x.
  • MTZ-762
    • JAK Heretic Carbine Kit
      • Max Damage Range increased to 33.02 meters, up from 27.94.
  • SOA SUBVERTER
    • Max Damage Range increased to 25.4 meters, up from 20.57.

» SMGs «

  • RIVAL-9
    • Max Damage Range increased to 15.24 meters, up from 12.7.
  • STATIC-HV
    • Mid Damage decreased to 24, down from 25.
    • Max Damage Range decreased to 13.97 meters, down from 16.0.
    • Near-Mid Damage Range decreased to 25.4 meters, down from 30.48.
    • Mid Damage Range decreased to 35.56 meters, down from 40.64. 
    • Headshot Modifier decreased to 1.2x, down from 1.4x.
    • Leg and Foot Modifiers decreased to .95x, down from 1x.
  • STRIKER
    • Max Damage Range increased to 14.48 meters, up from 12.7.
    • Near-Mid Damage Range increased to 26.67 meters, up from 24.13.
  • LACHMANN SHROUD (MWII)
    • Max Damage Range increased to 13.46 meters, up from 12.44.

» LMGs «

  • PULEMYOT 762
    • Neck Modifier increased to 1.2x, up from 1.1x.
    • Lower Torso and Hand Modifiers increased to 1.1x, up from 1x.
    • Decreased sprint to fire time to 262ms, down from 285ms .
    • Decreased aim down sight time to 420ms, down from 450ms.
    • Increased rate of fire to 545rpm, up from 492rpm.
  • RPK (MWII)
    • Increased incoming flinch to 0.68n, up from 0.17n.
    • Increased hipfire spread minimum to 10deg/s, up from 3.6deg/s.
    • Increased hipfire spread maximum to 14deg/s, up from 9deg/s.
    • Increased recoil gun kick to 38.60deg/s, up from 23.16deg/s.
    • Increased horizontal recoil to 23.29deg/s, up from 18.63deg/s.
    • Increased vertical recoil to 94.08deg/s, up from 56.45deg/s.

» MARKSMAN RIFLES «

  • DM56
    • Max Damage Range increased to 43.18 meters, up from 36.83.
  • MCW 6.8
    • Increased rate of fire to 353rpm, up from 316rpm.
    • Lower Torso Modifier increased to 1.2x, up from 1x.

» PISTOLS «

  • P890 (MWII)
    • Akimbo P890 Rear Grip
      • Decrease hipfire spread by 20%.
      • Decrease damage range penalty by 20%.
  • .50 GS (MWII)
    • Akimbo .50 GS Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X12 (MWII)
    • Akimbo X12 Rear Grip
      • Removed hipfire spread penalty.
      • Removed damage range penalty.
  • Basilisk (MWII)
    • Akimbo Basilisk Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • FTAC Siege (MWII)
    • Akimbo FTAC Siege Rear Grip
      • Decreased hipfire spread by 20%.
      • Decreased damage range penalty by 20%.
  • GS Magna (MWII)
    • GS Magna Akimbo Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • 9mm Daemon (MWII)
    • Akimbo 9mm Daemon Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X13 Auto (MWII)
    • Akimbo X13 Rear Grip
      • Decreased hipfire spread by 40%.
      • Decreased damage range penalty by 20%.

NEW – WEAPONS

  • Torque 35 (Launcher, Week 5 Challenges)
    • A combat-ready compound bow with a 60lbs draw weight capable of taking down large prey. Certain types of arrows are retrievable after being fired.
  • Spear (Melee, Battle Pass)
    • Channel your inner spartan with this razor-sharp, serrated spear. This weapon boosts melee reach and can be thrown at enemies.

NEW – AFTERMARKET PARTS

  • JAK Deathmarch (BAL-27 Assault Rifle, Week 6 Challenges)
    • This aftermarket part replaces standard ammo with high-voltage power cells and the barrel with a photonic scatter barrel. Fire a spread of lethal laser blasts that take down enemies at short range.
  • JAK Devastators (Reclaimer 18 Shotgun, Week 7 Challenges)
    • Dual-wield Reclaimer 18 shotguns and become a mobile artillery barrage with this aftermarket part. Accuracy and recoil control are minimal, but destruction is maximized.

NEW – EVENTS

  • Wildlife Most Wanted (August 21 – August 28)
    • It’s time to unleash your inner animal! Complete event challenges or earn XP to unlock wild rewards
  • Emotional Overdrive (September 12 – September 18)
    • Don’t rage quit just yet! Earn XP in-game to unlock slightly cursed rewards.

CUSTOMIZATION

  • Fixed an issue causing Combat Knife Blueprints to appear as the base weapon.
  • Increased the emissive intensity of the Royal Helix Camo.
  • Reverted the color of the Azure Refract Camo to pink.
  • Corrected the appearance of the Cat-Girl Smile Camo on BlackCell Blueprints.
  • Corrected the animation for the Stabbed… A Lot and A Bit Stabby Finishing Moves.

BUG FIXES

  • Implemented additional performance improvements for Xbox One consoles.
  • Addressed an issue related to system language causing PC Game Pass players to crash.

THE END… FOR NOW

That’s all we’ve got on the patch notes for Season 5 Reloaded! There could be some new additions or changes that we don’t know about, so make sure to check back! Below is a video that goes in-depth on the featured topic!

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