MODERN WARFARE 3 SEASON 4 RELOADED GAMEPLAY, CONTENT AND DOWNLOAD

MW3 & Warzone Season 4 Reloaded begins on May 1st, at 9am PT, 11am CT, 12pm EST. In-Game timers confirms Modern Warfare III Season 4 Reloaded begins late June for Multiplayer, Warzone and Zombies. Season 4 Reloaded for Warzone and MW3 will be a long awaited content drop, featuring a NEW Zombies mode, more weapons, maps, operators, events, and more! Here’s Everything you need to know about Early Gameplay, Content and the Download for MWIII & Warzone Season 4 Reloaded:

RELEASE DATE & DOWNLOAD

Based off the in-game battle pass timer, Season 4 Reloaded of Modern Warfare 3 & Warzone will begin on Wednesday, June 26th. The classified battlepass sector typically contains a new DLC weapon and various reward challenges, which to date has only been opened on the launch of a reloaded update.

The preload for Season 4 Reloaded has already gone live early on Battlenet, while it’s expected to roll out on other platforms with the launch this Wednesday. Season 4 Reloaded is roughly 22GB in size.

MULTIPLAYER CONTENT

As it stands, MW3 Season 4 Reloaded will feature two additional maps for Multiplayer, one of which is a map remix for the Vortex playlist. Season 4 already kicked off with two original maps which have been well received by the Multiplayer community.

INCLINE 6V6)

Here’s the official description for this original 6v6 map!

Head into the mountains of Urzikstan on this mid-sized snow map based around a research outpost and transit facility. Fight over frozen ground or seek shelter in one of the outbuildings. When battling in the center station, hop into the lower cable car for a view over the lower gantry. Several climbing spots offer other ways to get above the enemy. Watch that you don’t overstep at the cliff’s edge; it’s a long drop.

DAS GROSS (6V6)

Here’s the official description for this remixed 6v6 map!

“The downtown buildings in New York City are enveloped by an alien entity, its red tendrils reaching out over every surface. In this horrifying map variant of Das Haus, blood drips from the walls and sharp, pointed teeth protrude from exposed muscle. Above, the night sky conceals a looming planet in the clouds. Focus on the mission at hand and try not to lose your sanity.”

G3T_H1GH3R

An updated version of G3T H1GH from Season 3 is set to launch this week. Players can unlock various rewards by achieving certain milestones while checking out the new parkour map.

Stretch out those parkour muscles as the G3T_H1GH3R map is entirely new, with a longer and entertainingly challenging course to ascend, multiple secrets to discover, collectibles to find, and traps more dangerous than you might remember from G3T_H1GH. Blaze a trail to the skies, don’t make a hash of it, and seek the ultimate rewards; three new Weapon Camos. 

GAMEMODES:

  • HAVOC: Inspired by the Havoc mode seen in Modern Warfare II, this experience introduces a random selection of modifiers which activate after one of the two teams hits kill milestones of 12, 24, 36, and 48 kills.

The modifiers for Modern Warfare III Havoc are as follows:

  • Ammo Feeder: Auto reload after you kill an enemy.
  • Boots off the Ground: Low gravity.
  • Camera Shift: Third-person mode.
  • Chain Reaction: Sticky Grenades launched on kill.
  • Charged Up: Gain Cranked on kills.
  • Equipment Restock: Equipment is refilled on kills.
  • Eyes On: Advanced UAV is always active.
  • Gun Runner: Random gun on kill.
  • Hero Smash: Explosive landing from an elevated position.
  • Hot Shot: Crossbows only, Molotov bolts.
  • Lucky Three: Every three kills gives you a random Killstreak.
  • One Tap: Headshots kill with one bullet.
  • Snapshot Killer: Launch a snapshot grenade (and ping pulse) on kill.
  • System Reroll (Fifth Modifier only): Full reroll of all active modifiers.
  • MUTATION MODE: Mutation pits one team of humans against a frightening selection of mutants, across a Mosh Pit of familiar game modes. Here’s how the forces stack up..

Humans: One team is comprised of regular Operators. This team is clad in player-chosen skins and carrying the usual loadouts and weapon blueprints. Expect a sizeable increase in your ammunition reserves. You’ll need it!

Mutants: The other team spawns into a match as mutants, but these DNA-altered undead aren’t merely cannon-fodder. Mutants possess a series of unique abilities that can stun, disorient, and eliminate enemy humans, a. And they’ll have help in the form of non-player controlled Mutants shambling into combat with them.

Once the chaos begins, both teams must defeat the opposing side in a variety of tactical, or grotesque ways. Teams switch sides at halftime; humans become mutants and mutants become humans. The team with the highest score wins.

HUMANS: KILLSTREAKS

With a swarm of unnatural mutations threatening to overwhelm your team at every turn, you need some serious firepower. Fortunately, you have some specific Killstreaks to acquire at a different rate to normal modes:

  • For every 1 player-controlled Zombie kill, you receive +1 Killstreak point.
  • For every 5 non-player-controlled Zombie kill, you receive +5 Killstreak points.

The three main Killstreaks to focus on are:

  • SAE: 6 points.
  • Remote Turret: 7 points.
  • Juggernaut: 15 points.

MUTANT: SPECIAL CLASSES

Mutants have no need of Primary and Secondary Weapons, Perks, or Field Upgrades. Instead, they can choose from a variety of special classes, each with a total of three different advantages. Choose your Mutant:

  • Mutated Leaper: Beware a Leaper on the hunt. These lethal mutants can become enraged, gaining faster movement, increased melee damage, and the ability to detect enemies around corners. Toss a Snapshot Grenade to reveal foes to your team and finish the job with a high impact charged leap.
  • Radioactive Beast: Half dog, half demon, the Radioactive Beast charges their enemies, shellshocks opponents while improving the health and move speed of their allies with a howl and can reveal nearby enemies on the minimap for their whole team.
  • Contaminated Sludger: Keep your distance from the Sludger, capable of exploding in a large radius of mutant sludge. Obscure the field with a Smoke Grenade and eject a strong acid blast that deals close-ranged damage and leaves pools of acid that hurt and slow the enemy.
  • Camouflaged Sneaker: The ultimate stealth play mutant. Scramble toward the enemy with an electrified leap and disorient them with an EMP. During critical maneuvers, activate your cloak to become partially invisible for a brief time.
  • HEADSHOTS ONLY: This mode uses the Team Deathmatch ruleset. No restrictions other than headshots being the only way to damage an enemy. Equipment is still enabled so long as the damage is done to an enemy operator’s face.
  • BLUEPRINT GUNFIGHT: Classic 2v2 Gunfight featuring a compact map selection, and loadouts using a variety of new weapon blueprints.
  • BIT PARTY:  In this Playlist, eliminating enemies inflates your own Operator’s head, with expansion head sizes of small, medium, and large. Get eliminated and your Operator’s head will reset back to small. The Bit Party Playlist occurs across, and includes a variety of Vortex Variant Multiplayer maps alongside the introduction of Bitvela

ZOMBIES CONTENT

It appears the content drop for Season 4 Reloaded of Zombies is a unique update compared to the previous three seasons. Instead of the usual ACT 4 story mission and a Dark Aether rift with new schematics, the mid season four update is offering something a bit different this time.

NOTE: Activision recently confirmed Season 5 will offer a traditional and what is likely to be the final update to MWZ, with a story story mission and dark aether rift.

UNSTABLE RIFTS:

Several unstable rifts are set to be unleashed around Urzikstan, which squads have to race to if they want to experience a limited but hectic wave based experience inside of the Dark Aether. This update has been compared to Void objectives from Vanguard Zombies, but the unstable rifts are not limitless rounds.

Players have the ability to complete these unstable rift challenges, which offers an instant schematic cooldown for those lucky enough to win. So long as other squads haven’t completed the other unstable rifts around the map, players can go into multiple rifts in the same match.

“Upon entering an Unstable Rift, Operators will face off against increasingly intense waves of enemies until completing the challenge or failing in the attempt. Completing an Unstable Rift resets the cooldown on all of your insured weapons and schematics, so you can head into the next match equipped with your best setup. Strike Team Operators are also encouraged to locate additional Unstable Rifts across the map if you were unable to enter a previous Rift, until Rift infiltration is a success.
 
Be warned that an Unstable Rift is… unstable. Not everything works as it does elsewhere. Some things are granted, while others are taken away. However, expected loot is impressive, and includes a maxed-out Pack-A-Punch weapon with maximum Rarity value once your Rift exploration begins, as well as an assortment of free Perks and Upgrades that you’ll need when facing the hordes. Good luck!”

NEW CHALLENGE EVENTS

We several events coming with Season 4 Reloaded!

Altered Strain | Rewards: 19 (June 26th to July 24th)

The strain has mutated! Collect altered DNA samples from fallen foes across to earn rewards and unlock effects for Mutation in MWIII.

Retro WarfareRewards: 10 (June 26th to July 3rd)

Press start to begin the party that is Retro Warfare launching alongside the Bit Party Playlist Modifier and Bitvela map variant! Earn XP to unlock rewards. Equip any of the 8-Bit Operators from the Tracer Pack: 8-Bit Blitz Bundle for a boost.

Vacation Squad | Rewards 7 (July 3rd to July 10th)

The beach is calling and the Task Force is on vacation. Complete event challenges to earn tropical rewards. Don’t forget the sunscreen!

Vortex: Death’s Grip | Rewards 7 (July 10th to July 24th)

Death’s grasp has taken over the Vortex. Complete challenges to unlock ghastly rewards. Equip the Horsemen Death Ultra Skin for a boost.

The Reclaimer (Classified Sector)

Season 4 Reloaded will see the opening of the classified sector in the battlepass, as per usual. Four challenges must be completed in order to unlock the HVT, which will contain a fifth and final challenge that allows players to earn the new Reclaimer shotgun.

The Reclaimer is based on the Gallo from Black Ops Cold War, and is also another term for the Spas-12, which reportedly can be used with the Akimbo attachment later this month.

Gameplay has just surfaced early on leaker SoupSilly’s Twitter Account:

Sledgehammer Melee Weapon (Weekly Unlock)

A melee weapon that’s of course fitting for a Sledgehammer games title is a hammer itself. This weapon is tied to the Week 5 challenge unlock, as there’s only enough Aftermarket parts for 6 weeks, and a blueprint / camo reward for week 8.

WARZONE CONTENT

Season 4 has offered a healthy content drop for Warzone, especially big map Battle Royale, but there’s a few updates left that fans may be ecstatic about.

DETONATION AT POPOV POWER PLANT

The DNA Bomb has detonated at the Popov Power Plant, opening new pathways around the point of interest and covering the vicinity in a toxic chemical agent.

“It appears the vast power plant has suffered a catastrophic explosion, spilling this chemical agent across a wide area. The gigantic main cooling tower has almost completely collapsed, and the reactor itself has fully ruptured. Exercise extreme caution when investigating this area.
The devastation seems to extend to a number of outbuildings which are currently designated no-go areas. Operators within the vicinity with little regard to safety have reported a new, subterranean network of previously-unknown tunnels has now become accessible. Perhaps answers lie hidden down there?”

MUTATION POWERS

Both Mutation Resurgence and Mutation Buy Back Modes removes all Tacticals and Lethals from ground loot, allowing you to focus on gathering and enhancing your Operator’s DNA to discover a multitude of mutations!

  • Bioshield: Creates a protective bubble that blocks incoming damage but allows you to shoot out from within this sphere.
  • Divebomb: Rocket into the air, then dive towards a target. On impact any nearby enemies are damaged and pushed back.
  • Mutant Leap: Perform a charged jump that covers vast distances.
  • Toxic Stim Cloud: Deploy a poisonous cloud that inflicts damage to enemies and boosts your squad mates’ speed for a short duration.
  • Sludge Sling: Toss sludge grenades that explode into a toxic gas cloud on impact. The gas slows and damages enemies over time.
  • Mutant Cloak: Turn partially invisible for a short time. You leave green footprints while cloaked.
  • Mutant Vision: See enemies outlined in red through walls for a short duration.

NEW QOL AND PUBLIC EVENTS

FEATURE: REDACTED WEAPONS

“By the time you reach mid-season, you may be wishing for impressive and rare weaponry to deal with enhanced threats across the battlefield. Fortunately, a number of Redacted Weapons, each found within a Loot Hot Zone or Bunker, have been confirmed as Ground Loot to find. Gather these powerful weapons with up to 10 attachments (as denoted above your weapon icon) and finish your foes with the firepower you need!”

PUBLIC EVENT: RUNAWAY TRAIN

“This Event is currently active in Call of Duty: Warzone, prior to Season 4 Reloaded launch, and continues into the Season. When battling in Urzikstan, each match will have the chance to trigger the Runaway Train Public Event announced around the sixth gas circle. When this occurs, it’s a race for control of the train as the safe zone remains over it until the end of the match. Fight off enemy squads as it careens through the map and achieve victory after taming this mechanical beast!”

THE END

Checkout this video for an in-depth breakdown of everything that’s confirmed about MW3 Season 4 Reloaded:

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