MW3 & Warzone Season 4 begins on May 29th, at 9am PT, 11am CT, 12pm EST. In-Game timers confirms Modern Warfare III Season 4 begins late May for Multiplayer, Warzone and Zombies. Season 4 for Warzone and MW3 will feature numerous surprises such as the Kar98k, a crossover with Fallout and even round based survival for Zombies! Here’s Everything you need to know about Early Gameplay, Content and the Download for MWIII & Warzone Season 4:

MW3 SEASON 4 START TIMES & DOWNLOAD
According to the in game battlepass timer, MW3 Season 4 is scheduled to launch on May 29th. So far, Modern Warfare III has been on track with every new seasonal drop, without any delays to the beginning or middle of any season. If May 29th does stick, then expect all content to become playable at 9am PT, 11am CT, and 12pm EST.
As we’ve seen with previous seasonal updates, the preload for new content should become available first on Playstation and Battlenet around two days before the season begins. Around May 27th or May 28th is when players should be able to download any necessary updates to prepare for Season 4.
MW3 SEASON 4 FILE SIZE & PRELOAD
Judging from the download size of previous MW3 Seasons, the file should be approximately 16-30GB in size, which is subject to change. While Warzone is isn’t getting a new map this time, MW3 Multiplayer and Zombies are expected to receive a large amount of content which may increase the file size.

During the last few seasons of MW2, larger than usual title updates ended up decreasing the overall game size in exchange for needing to download 20-40GB of data for the new content. It’s likely that future MW3 seasons will have significantly smoother download windows than MW2 did.
NEW BATTLE PASS AND BLACKCELL
Players will receive a new Battle Pass and BlackCell offering in Season 4 that will be available in MW3, Warzone, and Warzone Mobile:

Inside the Season 4 Battle Pass introduces players to the new operators Void and Hammer! Along with:
- 110 pieces of unlockable content (excluding BlackCell)
- Two free Base Weapons (the Marksman Rifle in Sector 5 and the Superi 46 in Sector 6)
- Two New Operators (Hammer in Instant Reward Sector and Void in Sector 16)
- New Skins for Hammer, Soap (two Skins), Hush, Ripper, Jet, Pathfinder, Nolan, Void, and Alpine.

“The BlackCell offering for Season 4 grants you an extensive collection of digitized and animated Operator Skins in shimmering gold with vertical glyph streams, plated tattoo work, golden glitch-wear masks, black fabric, and vivid teal blue accent accoutrements! A variety of finely crafted premium items are yours, with full access to the Season 4 Battle Pass. BlackCell owners can enter the Season 4 Battle Map through the exclusive BlackCell Sector, instantly unlocking 20 Battle Token Tier Skips to quickly unlock items across the adjacent Sectors.”
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If you want to learn more about the Season 4 Battle Pass, check out our article here!
NEW WEAPONS
Season 4 of MW3 will bring NEW weapons usable in MW3, Warzone, Zombies, and Warzone Mobile! Here’s the new weapons players should be getting at launch AND in-season:
KAR98K – MARKMAN RIFLE | SECTOR 5
This modernized version of a WWII bolt-action rifle is powerful and accurate. High damage output with a slow rate of fire.
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SUPERI 46 – SMG | SECTOR 6
This pistol-caliber carbine chambered in 4.6x30mm is designed to give impressive stopping power with a skeletonized, lightweight frame. Exceptionally adaptable, this weapon can be modified to excel in most combat scenarios.
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RECLAIMER 18 – SHOTGUN | MID-SEASON – CLASSIFIED SECTOR

Veteran Call of Duty players may know this heavy-hitting, legendary 12-gauge shotgun by another name, and at mid-season you’ll be able to empower your arsenal with this classic slide-action shotgun that packs a rapid and powerful punch.
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SLEDGEHAMMER – MELEE | MID-SEASON
Smack some heads with this hammer claw bar Melee weapon.
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NEW AFTERMARKET PARTS

There are tons of new Aftermarket Parts for MW3 and MW2 weapons that seem very versatile in Season 4:
- JAK Harbinger Kit
- Compatibility: M4 Assault Rifle (MWII)
- This .50 Cal conversion kit for the M4 is an extremely deadly, quick-kill weapon. The slow fire rate, drop in bullet velocity, and a significant increase in recoil will require a careful hand.
- Compatibility: M4 Assault Rifle (MWII)
- JAK Gunslinger
- Compatibility: Basilisk Handgun (MWII)
- A frame and cylinder conversion that allows the revolver to hold eight rounds of .357 ammunition with an exceptional increase to rate of fire and a near instantaneous trigger action.
- Compatibility: Basilisk Handgun (MWII)
- JAK Volkh
- Compatibility: KV Inhibitor Sniper Rifle (MWIII)
- A meticulously crafted stock and receiver modification that updates the weapon to fire a two-round burst at minimal MOA dispersion, making every trigger pull count.
- Compatibility: KV Inhibitor Sniper Rifle (MWIII)
- JAK Scimitar Kit
- Compatibility: FJX Horus Submachine Gun (MWIII)
- Improved range and recoil are standard with this aftermarket kit which also unlocks the use of a high-capacity drum mag for the FJX Horus.
- Compatibility: FJX Horus Submachine Gun (MWIII)
- JAK Thumper-656
- Compatibility: RGL-80 Launcher (MWIII)
- An improved long barrel for an infantry-carried grenade launcher. Fires projectiles at higher velocities and distances. Compatible with a wider variety of launcher projectiles.
- Compatibility: RGL-80 Launcher (MWIII)
- JAK Requiem
- Compatibility: Kastov 762 Assault Rifle (MWII)
- A counter-balanced rifle system designed to completely eliminate vertical recoil.
- Compatibility: Kastov 762 Assault Rifle (MWII)
- JAK Decimator
- Compatibility: Lachmann Shroud Submachine Gun (MWII)
- This modification allows the Lachmann Shroud to fire in full auto.
- Compatibility: Lachmann Shroud Submachine Gun (MWII)
- JAK Intimidator
- Compatibility: Renetti Handgun (MWIII)
- Slow down your fire rate and take more deliberate shots with this modification that changes the Renetti to a single-shot weapon.
- Compatibility: Renetti Handgun (MWIII)
WEEKLY CHALLENGE CAMO

Make sure you finish all the Season 3 Weekly Challenges you need to in order to unlock the “Allegiances” animated Mastery Weapon Camo before May 29. After that, there’s all-new sets of Weekly Challenges across Multiplayer, Zombies, and Call of Duty: Warzone
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MULTIPLAYER CONTENT
MAPS
TOKYO – 6V6 CORE | LAUNCH

Experience Tokyo nightlife in this mid-sized Multiplayer map featuring late night shopping, entertainment, and accommodations for the weary traveler.
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PARIS – 6V6 CORE | LAUNCH

Head to the City of Lights for a rendezvous with the enemy, fighting across this mid-sized map dominated by the central Police Station and Gallery.
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INCLINE – 6V6 CORE | MID-SEASON

Deploy to an isolated research outpost in the mountains of Urzikstan on this mid-sized snow map based in and around the main transport facility.
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DAS GROSS (DAS HAUS VARIANT) – 6V6 CORE | MID-SEASON

An ominous orange mist hangs in the air. Revolting preternatural tendrils and flapping tentacles have enveloped the high-rise construction site formerly known as Das Haus, snaking into every corner and transforming it into a nightmarish alien madness.
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GAME MODES
DEMOLITION | LAUNCH

One of the finest tactical game modes in Call of Duty is finally back! Appearing for the first time since Season 3 of Modern Warfare (2019) this round-based objective mode has similarities to Search & Destroy, with teams alternating between attacking and defending two bomb sites. However, unlike S&D, respawns are enabled and attacking players always spawn with a bomb, and defuses – ninja or otherwise – don’t end the round.
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HYPER CRANKED | LAUNCH

This twisted spin on traditional Team Deathmatch gets even more frantic with this “Hyper” variant. For the uninitiated, Cranked pressures you into chaining kills, eliminating enemy opponents as often as you wish, but within a specific amount of time before a countdown reaches zero, or you’ll explode. Expect a faster reload, weapon swap, and quicker movement speed after your first kill.
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HAVOC | MID-SEASON

Last seen in Season 5 of Modern Warfare II (2022), Havoc is a Core Multiplayer mode inspired by classic arena-shooter gameplay, with additional enhancements courtesy of a random selection of chaos-inducing modifiers.
The action begins with the Team Deathmatch ruleset in effect, with the first team to reach 75 points awarded the win. However, Killstreaks (except those awarded with a modifier) are disabled, and a variety of match-changing modifiers come into play!
Once the action starts, you’ll notice a series of five circular icons under your map compass, at the top of the screen. These indicate the modifiers currently in play. After a two and a half-second countdown, your first modifier is awarded. Then, once either team has reached a score multiplier of 12 kills (12, 24, 36 and 48), another new modifier is added to the match, affecting both teams immediately, from the following modifier pool:
- Ammo Feeder: Auto reload after you kill an enemy.
- Boots off the Ground: Low gravity.
- Camera Shift: Third-person mode.
- Chain Reaction: Sticky Grenades launched on kill.
- Charged Up: Gain Cranked on kills.
- Equipment Restock: Equipment is refilled on kills.
- Eyes On: Advanced UAV is always active.
- Gun Runner: Random gun on kill.
- Hero Smash: Explosive landing from an elevated position.
- Hot Shot: Crossbows only, Molotov bolts.
- Lucky Three: Every three kills gives you a random Killstreak.
- One Tap: Headshots kill with one bullet.
- Snapshot Killer: Launch a snapshot grenade (and ping pulse) on kill.
- System Reroll (Fifth Modifier only): Full reroll of all active modifiers.
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HEADSHOTS ONLY | MID-SEASON

Lock the target, aim at the cranium, and fire. This team mode, played on a small moshpit of maps, is for skilled players that can demonstrate impressive aim. Using Team Deathmatch rules, augmented by the fact that only headshots count when eliminating other players; no damage is dealt, and no team score progression is possible unless your cranium-aiming is true.
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PLAYLIST MODIFIERS – ALL GAME MODES | LAUNCH & IN-SEASON

Look for Playlist updates that indicate the presence of certain gameplay modifiers, like the Minefield Mode in Season 3. Expect some playlists to have active Killstreak, or Event-based modifiers which may include one or more of the following. These will apply to any Multiplayer Mode you are currently playing within the Playlist:
- Looping Killstreaks: Streaks reset fully once you reach the upper end of your current streaks, allowing you to earn unlimited streaks in one life.
- Earning Killstreaks: You receive points added to your streak if you slay an enemy player with your Killstreak, or Assist in killing a player with your Killstreak.
- Killstreak Cache: When a player is eliminated, they drop a cache containing a percentage of their earned Killstreak progress. Grab the cache and add it to your own progress!
- Critical Countdown Event Items: During the forthcoming Critical Countdown Event, expect enemies to drop [[REDACTED]] in-game items that can be collected to more quickly progress the Event.
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TO BE ANNOUNCED MODES
With the arrival of Das Gross, expect another Vortex Mosh Pit, and other as-yet to be unveiled content that will have you in bits. Plus, summon your best buds as the Synthwave Sunset makes another limited-time appearance with the revamped return of G3T_H1GH. Finally, expect Mutation Mode to fully embrace the forthcoming Countdown Event in a variety of surprising ways…
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NEW PERKS & EQUIPMENT

New Perk (Vest): Mission Control Vest (Launch)
Streak Specialist.
- Equipment Slots (6): Tactical, Lethal, Field Upgrade, Gloves, Gear (2)
- Reduces kills required by 1 and score required by 125 for Killstreaks.
- Earn 1 kill or 125 score for every 2 Kill Assists or Cross Fire Assists.
Duplicate effects do not stack. If equipped with Mission Control Comlink, gain the effects of High Gain Antenna.
New Perk (Gear): Compression Plate (Launch)
Immediately regenerate health after a Primary, Secondary, or Throwing Knife/ Throwing Star kill. Objective captures also trigger health regeneration. An icon appears on your HUD when this Perk is active.
NEW KILLSTREAKS
IMS | LAUNCH

Kills: 7
Score: 875
The Intelligent Munitions System is loaded with smart explosives that eliminate enemy personnel and vehicles within range. When triggered, it will eject an explosive upwards, which then locks onto its target and propels towards them.
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LOITERING MUNITION | LAUNCH

Kills: 8
Score: 1,000
An unmanned rocket equipped drone loiters over the targeted areas. On each activation the drone selects the targeted location with the largest number of viable targets to bombard with rockets. Can be activated up to three times.
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MISSILE DRONE | LAUNCH

Kills: 11
Score: 1,375
A small, piloted drone controlled by the player that fires guided missiles.
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DNA BOMB | LAUNCH

Kills: [[REDACTED]]
The discovery of a DNA Bomb Popov Power in Urzikstan is a taste of the tremendous power this brings to a Multiplayer match. The tremendous explosion can be triggered providing you’ve acquired enough consecutive kills without dying. Once you’re granted the DNA Bomb you can detonate it, eliminating all players on the opposing team. Unlike the MGB, the DNA Bomb does not conclude the match.
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ZOMBIES CONTENT
UNSTABLE RIFTS | MID-SEASON

Join other members of Operation: Deadbolt during Season 4 Reloaded to investigate numerous and violent anomalies lurking within what Sergei Ravenov has termed an “Unstable Rift.” Deploy to the Exclusion Zone, and undertake a focused race and challenge to access the entrance into an Unstable Rift. Time is of the essence, as only the first squad to reach a Rift and vote to enter it will be transported into it. Thankfully, several entrances to the Unstable Rift can appear per match.
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This allows you to return to an undisclosed portion of a Rift you may have previously visited. However, on this occasion, a large horde of zombies and other grotesque horrors attempt to assault you almost immediately, and intense waves of enemies continuously swarm you until the hordes are slain, or your team is overwhelmed.
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WARZONE CONTENT
URZIKSTAN UPDATES
URZIKSTAN BUNKER UPDATE | LAUNCH & IN-SEASON

Increased activity across Urzikstan seems to be focused on the Bunkers dotted across the warzone. After keycard access is obtained, an expanded interior may be accessible, along with high-level loot and additional intel regarding the location of [[REDACTED]]. Secondary Bunker exit hatches are likely to be active, allowing your squad multiple methods of escape. However, not all Bunkers appear to be accessible. Further investigation, and great care, is needed to solve this conundrum.
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URZIKSTAN GULAG UPDATE | LAUNCH

Additional Gulag silos have opened up during Urzikstan Battle Royale matches, and recon teams have confirmed four different variants. Expect to randomly drop into one of them, offering you new ways to approach your 1v1 duel for redeployment.
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Gulag “S”: Stacked equipment and L-shaped plywood walls with an S-shaped central wall over the circular floor grate. 
Gulag “2”: A three-panel curved wall, stacked equipment against two walled sections, and two curved inner walls above the circular floor grate. 
Gulag “3”: Stacked equipment against two walled sections, with concrete L-shaped walls around the central circular floor grate. 
Gulag “8”: A rectangular concrete barrier wall outside long central section around the central circular floor grate with one plywood wall sprayed with a blue “8”.
POLARIS RZR | LAUNCH

The ultimate combination of power, strength, and control has arrived in Call of Duty: Warzone! The Polaris RZR Pro R, a real-world side-by-side UTV offering immediate acceleration, nimble handling, and rugged durability is available as a Land Vehicle within Urzikstan. Appearing as “Polaris RZR” on your Tac-Map, this side-by-side differs from the current in-game UTV as it offers a tighter turning circle and handling, three seats and improved fuel economy. Currently available in Urzikstan in any color as long as it’s gray.
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SPECIALIST PERK | LAUNCH
Operators dropping into Urzikstan can now obtain the legendary and most prized Perk possession, the Specialist Perk suitcase! In addition to the default Perks available to all Operators (Tac Pads, Commando Gloves, Quick-Grip Gloves, Climbing Boots, and Overkill), this rare ground loot grants you the advantages of the following 29 additional Perks, but only for the remainder of the match:
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- Perk Slots 1 and 2 (all Perks active): Battle Hardened, Double Time, E.O.D., Focus, Irradiated, Mechanic, Mountaineer, Scavenger, Shrapnel, Sleight of Hand, Spotter, Strong Arm.
- Perk Slot 3 (all Perks active): Cold-Blooded, Escapist, Payout, Primed, Quick Fix, Resupply, Stalker, Survivor, Tempered, Tracker.
- Perk Slot 4 (all Perks active): B
TACTICAL SPRINT BOOTS PERK | LAUNCH WINDOW
Urzikstan-based Operators can look forward to infiltrating any of the accessible bunkers to obtain the Tactical Sprint Boots Perk, which will give you an increase to your base speed and an infinite Tactical Sprint improvement.
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GAME MODES

Being down doesn’t mean being out, providing you’ve got the Cash for a revive. Following the regular Battle Royale rules, this Urzikstan-only mode disables the Gulag, and instead allows you to return to a match after dying, along with a removal of some of your collected Cash reserves. Multiple redeployments are available until the final moments of a match (around the same time the Gulag closes in regular Battle Royale), allowing for a more risky, aggressive strategy and higher eliminations if you’ve the funds for it.
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NEW FEATURES
LOOT HOT ZONES | LAUNCH

Designated points of interest on the map may identified as “Loot Hot Zones.” Get there before the enemy and you’ll be rewarded with higher tier loot than normal. Just be prepared for a vicious battle over who gets to claim this enhanced gear!
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[[REDACTED]] WEAPONS | MID-SEASON

By the time you reach mid-season, you may be wishing for impressive and rare weaponry to deal with enhanced threats across the battlefield. Fortunately, a number of Redacted Weapons, each found within a Loot Hot Zone or Bunker, have been confirmed as Ground Loot to find. Gather these powerful weapons with up to 10 attachments (as denoted above your weapon icon) and finish your foes with the firepower you need!
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CALL OF DUTY: WARZONE REWARDS | LAUNCH
As well as Daily and Weekly Call of Duty: Warzone Rewards, a third set of brand new rewards specifically tailored to Call of Duty: Warzone players will be available at launch, all of which are trackable, and some of which unlock some of the most coveted rewards around! Accessible in the “Call of Duty: Warzone Rewards” section of the Challenges Menu, there are five different types of Challenge to complete, each granting a reward:
- Economics: These offer rewards in return for looting and spending Cash at Buy Stations.
- Contracts: Unlock items for completing different types (and numbers) of Contracts.
- Social: Interact with enemy players or aid your team to secure more item rewards.
- Mode: Complete tasks in different game modes, from Battle Royale to Plunder to Resurgence.
- Champion’s Quest: Is a Champion’s Quest active in your game? Then check these Challenges out!
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NEW PRESTIGE CHALLENGES
NEW RANKS & REWARDS

There will be new Prestige Challenges and Level Cap for MW3, Warzone, and Warzone Mobile:
PRESTIGE 14: UNLOCKED AT RANK 700
- Emblem Reward
- MP: Four Tiered Calling Card Challenges, one Prestige 14 Mastery Calling Card Challenge.
- MWZ: Four Tiered Calling Card Challenges, one Prestige 14 Mastery Calling Card Challenge.
PRESTIGE 15: UNLOCKED AT RANK 750
- Emblem Reward
- MP: Four Tiered Calling Card Challenges, one Prestige 15 Mastery Calling Card Challenge.
- MWZ: Four Tiered Calling Card Challenges, one Prestige 15 Mastery Calling Card Challenge.
PRESTIGE 16: UNLOCKED AT RANK 800
- Emblem Reward
- MP: Four Tiered Calling Card Challenges, one Prestige 16 Mastery Calling Card Challenge.
- MWZ: Four Tiered Calling Card Challenges, one Prestige 16 Mastery Calling Card Challenge.
Prestige 17: Unlocked at Rank 850 (Level Cap until Season 5)
- Emblem Reward
- MP: Four Tiered Calling Card Challenges, one Prestige 17 Mastery Calling Card Challenge.
- MWZ: Four Tiered Calling Card Challenges, one Prestige 17 Mastery Calling Card Challenge.
- Blueprint Reward: “Death Swine” Blueprint for the SOA Suberter. Prove your Prestige with this green-steel four-attachment blueprint that favors magazine ammo capacity, precision sight picture, and recoil control.
SEASON 4 WEAPON PRESTIGE ANIMATED CAMO (OBSIDIAN) | LAUNCH

Time to put your double Weapon XP tokens to work! Along with each individual weapon’s Multiplayer and Zombies Weapon Camo Mastery, expect another Weapon Prestige Camo to be available. Here’s how:
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- Choose the weapon you wish to unlock the Weapon Prestige Camo for; this can be any MWIII or MWII weapon you have in your Gunsmith collection.
- Weapon Prestige Camos unlock on a per-weapon base, just like the Gilded, Forged, Priceless, and Interstellar Completionist Camos.
- Unlock the “One Trick” animated Weapon Prestige Mastery Camo first available during Season 3.
- Earn 200,000 Weapon XP with that weapon to unlock the Season 4 Weapon Prestige Camo.
- Optionally use your Double Weapon XP Tokens to work towards this unlock.
- You can work towards multiple Weapon Prestige Camo unlocks, as each weapon’s individual WXP totals are saved.
NEW EVENTS

Beginning on May 29, Season 4’s Events are action-packed with a variety of content to discover, and free rewards to claim. However, due to the [[REDACTED]] nature of these activities, only partial intel can be revealed at this time:
- Event: Critical Countdown
- Activation Dates: May 29 – June 26
- Collect DNA samples from fallen foes to earn rewards and uncover the truth behind the recent DNA bomb discoveries.
- Activation Dates: May 29 – June 26
- Event: Mobile Suit Gundam Legends
- Activation Dates: June 5 – June 19
- Embrace the awesome power of Mobile Suits! Earn XP to unlock Gundam-themed rewards. Equip the RX-78-2 Gundam, MS-06S Zaku II, or XVX-016 Gundam Aerial skins for a boost.
- Activation Dates: June 5 – June 19
- Event: [[CLASSIFIED]]
- Activation Dates: [[REDACTED]]
- All information regarding this Event has been deemed “Most Secret”.
- Activation Dates: [[REDACTED]]
- Event: [[REDACTED]]
- Activation Dates: June 19 – June 26
- All information regarding this Event has been deemed “Top Secret”.
- Activation Dates: June 19 – June 26
FREE WEEKEND | MAY 30TH – JUNE 3RD
For a limited time from May 30 to June 3, play Multiplayer and Modern Warfare Zombies in Call of Duty: Modern Warfare III for FREE! Expect to check out some brand-new Season 4 content as well as a variety of maps and modes from across the premium game.
THE END
Checkout this video for an in-depth breakdown of everything that’s known so far about MW3 Season 4:

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