FULL SEASON 6 PATCH NOTES & ALL UPDATES IN MODERN WARFARE 2

The Patch Notes for Season 6 of Modern Warfare II is here! Ready to see what’s changed and new in Season 6 of MWII including ALL modes? Modern Warfare 2’s 6th and FINAL Season is finally here, and DETONATED is here to give you only the important things you should know! Make sure you look at the Patch Notes to stay up-to-date on what’s new for Season 6 of MW2! Here’s what you need to know:

NEW ADDITIONS

NEW BATTLE PASS

There is a new Battle Pass for Season 6 which you can read everything about here! New rewards:

  • New “Spawn” Operator
  • Three new weapons
  • 10 new terrifying Operator skins and BlackCell variants for each
  • New weapon Blueprints
  • Creepy vehicle skins
  • Much More!
“SPAWN” TIER 100 VARIANT + BLACKCELL

NEW OPERATORS

There are a bunch of new operators coming! For more on that, click our article here!

NEW HAUNTING EVENT

The Haunting Returns in Season 6 of MW2! For more info on that, check out our article here!

WEAPONS

Attachments:

  • Lockwood 300
    • Maelstrom Dual Trigger
      • A cold hammer forged dual trigger that fires both rounds simultaneously with devastating results.

PROGRESSION

| MWII’s Final Prestige |

The max level is now 1,250. Grind out for Prestige 25 or however high you can before the launch of MWIII!

  • Prestige 22: Unlocked at Level 1,100
  • Prestige 23: Unlocked at Level 1,150
  • Prestige 24: Unlocked at Level 1,200
  • Prestige 25: Unlocked at Level 1,250
NEW SEASON 6 PROGRESSION REWARDS

WARZONE

Here’s everything important that was either changed or added to Warzone in Season 6!

PLAYLIST UPDATE

NOTE: This Playlist Update does NOT including The Haunting Event gamemodes. That will come at a later date. This is only for the Season 6 Launch Week!

GAMEPLAY ADJUSTMENTS

| Al Mazrah Champion’s Quest Reward |

  • New Assault Rifle Blueprint Added – “Flow Thru” (Complete Champion’s Quest on Al Mazrah)

| Signal Intelligence Contract |

  • Re-enabled
  • Reduced the number of Contracts to hack (3 -> 2)

| Supply Box Loot Behavior |

  • Improved behavior and visibility of additional loot that drops from Supply Boxes

| Buy Station Limited Row |

  • PRD has been replaced with Medic Vest | (4,000$)
  • Reinforcement Flare price increased | (5,000$ -> 7,000$)

DMZ

THE HAUNTING EVENT

Everything from The Haunting Event WILL be in DMZ once the event starts on October 17th! Grab your squad and defeat the supernatural forces invading Al Mazrah and Vondead!

GAMEPLAY ADJUSTMENTS

DMZ got a handful of adjustments. Inflation has hit the DMZ!

| Buy Station Price Changes |

  • Munitions Box Price Increased | (1,000$ -> 5,000$)
  • Gas Mask Price Increased | (2,000$ -> 3,500$)
  • Medium Backpack Price Increased | (5,000$ -> 6,500$)
  • Large Backpack Price Increased | (30,000$ -> 50,000$)
  • 3 Plate Carriers Price Increased | (35,000$ -> 65,000$)
  • JLTV Airdrops Price Increased | (18,000$ -> 75,000$)
  • UAV Price Increased | (12,000$ -> 100,000$)
  • AUAV Price Increased | (12,000$ -> 200,000$)
  • Precision Airstrike Price Increased | (12,000$ to 30,000$)
  • Cluster Strike Price Increased | (12,000$ to 30,000$)
  • Revive Pistol Price Increased | (7,500$ -> 10,000$)

| Adjustments |

  • Players can now use their own Dog Tags to Barter in DMZ
  • Hostages can now be extracted in drivable exfil helicopters
  • Reduced the frequency of Killstreaks found in loot
  • Surviving a Hunt Squad contract now grants a UAV immediately to the hunted squad

BUG FIXES

  • Fixed an issue where helicopters were taking higher damage than intended when stuck with a Shock Stick
  • Fixed an issue where menu titles can appear incorrectly when using the quick menu
  • Fixed an issue where spending multiple Battle Pass tokens in a row could cause the Player to receive an error message 
  • Fixed an issue causing the 9mm Daemon unlock requirements to function incorrectly
  • Fixed an issue where the Calling Card and Emblem reward images for Polyatomic and Orion Masteries were swapped on the Carrack .300
  • Fixed an issue preventing the ‘Report Player’ function from working correctly from the in-game Scoreboard 
  • Fixed an exploit that allowed Weapon Blueprint duplication
  • Fixed an issue where the Manage Files menu could kick the Player back to the main menu
  • Fixed an issue where the Screen Refresh Rate setting would not adjust correctly 
  • Fixed an issue where the Drill Charge would not play a sound when a Player was stuck

THE END

Below is a video going in-depth with the Season 6 Patch Notes including small things we didn’t mention here!

YouTube player

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