All Paradox Junction Side Easter Eggs and Rewards in Black Ops 7 Zombies

Call of Duty: Black Ops 7 Zombies is releasing their second DLC map, Paradox Junction. Or for those familiar with the location, Nuketown! Paradox Junction is set to take place within a place trapped beneath time itself. The map is sure to contain secrets, innovative gameplay, & plenty of Side Easter Eggs. From free powerups, to Wonder Weapon quests, & character side missions, Paradox Junction will have you covered in BO7 Zombies! Today we’re going into every known Side Easter Egg in Paradox Junction. Here’s what you need to know:

All Side Easter Eggs

Music Easter Egg

The Music Easter on Paradox Junction is easy to find, and just like the other maps only requires you to find a total of 3 Mr. Peeks headphones!

The first one requires you to play the map until you warp into the pre-nuked version of Nuketown.
Ensure you picked up the truck keys beforehand, and once warped to move the truck. Move to the Speed Cola perk machine, to the left of it in the corner is the first Mr. Peeks headphone.

The second Mr. Peeks headphone can be found in the pre-nuked version inside of the Yellow house.
Head upstairs into the bedroom, the one facing the cul-de-sac, and find it on the table shown above.

The third and final Mr. Peeks headphone is located back in the Nuked version of the map, also requiring you to have moved the truck to unlock Pack-A-Punch so this will almost always be your very last headphone to interact with.
Head over to the area that was locked off until you moved that truck, and halfway across that section you can find a damaged truck.
At the back left of the truck you can find the final Mr. Peeks headphone, letting you interact with it to start that banger of a brand-new Easter Egg song!
(Kevin Sherwood ft. Megan Rice – Come Back Down)

Mini Golf (Free Drops)

Make sure you’re in the past pre-destroyed version of Nuketown.
In the backyard of the Yellow House is a mini golf section with several holes and golf balls.
To get a free Points, Armor and Insta Kill you need to shoot a golf ball into the hole that has the white flag in it with only a singular shot.
If it takes you more than one shot to get the golf ball into the white flag hole you will only be rewarded with a Points drop.

TV Jumpscare

To start this off go to the present destroyed version of Nuketown and look around in the sky for the red orb.
Now jump on top of one of the trucks in the middle of the Cul-De-Sac and shoot the antenna that is located on top of the Green House and align it into the direction of the red orb.
Now teleport back into the past pristine version of Nuketown and interact with the TV in the bedroom of the Green House.
If done correctly it should give you a brief jumpscare.

115 Clock

Be in the destroyed version of Nuketown.
Start shooting the clock hands to make it display 1:15, the red hand being the 15.
Then teleport back into the past, pristine version of Nuketown.
If done correctly a bunch of drops such as a Mystery Perk, Salvage, Weapons, Aether Tool and even a Pack-A-Punch Crystal drop.
If done on higher rounds these rewards scale up.

dissolving mannequins (free random perk)

During the Wonder Weapon building quest you gather a vial and fill it with acid to then dissolve mannequins with.
If you dissolve all the mannequins with the acid, which takes several teleports back and forth since the vial only holds 3 uses, the last mannequin will reward you with a free Perk drop.

Lost Keys (Free Aether Tool)

Get the Death Perception perk and be sure you’re in the pristine version of Nuketown.
Go around the map and look at the small hanging flower pots, one of them have the outline of a key inside of it.
Shoot that pot and collect the key.
Destroying any other pot resets this step entirely, forcing you to teleport back and forth so you can go for another attempt.
You need to do this a total of 5 times to collect 5 Lost Keys.
With all 5 Lost Keys now collected head to the pristine version Green House bedroom and interact with the suitcase that is located on the floor.
If done correctly it should drop some Salvage, Essence and a Aether Tool.

Bunker (Free Random Perk)

Build the Blundergat and teleport to the pristine version of Nuketown.
Go to the kitchen of the Yellow House and interact with the stove to turn it on.
Get a Zombie near it and kill it, that will drop Meat in the pan located on the stove, throw a Molotov on it.
Now teleport back to the past destroyed version, if done correctly a mannequin is now sitting at the table.
Now simply teleport back and forth until a Bonus Points drop appears on that table.
Teleport back to the pristine version and go to the Bunker in the Green House Backyard, where the mannequin should now be next to it.
Use Brain Rot or a Psych grenade to turn a Zombie next to the Bunker, which then knocks onto the door. Repeat this until the door opens.
And then as final step teleport back into the destroyed version, the Bunker that is now opened has dropped loot that includes the Mystery Perk can.

Masked Mannequin Head (High Tier Loot)

Build the Blundergat, then interact with the mannequin head with a mask found on the ground of the pristine version Green House Upstairs.
You now need to follow that head to the headless mannequin in the Backyard of the same house, and kill Zombies there as it is now a Soul Box.
When done the head will now move to another headless mannequin in front of the Yellow House Garage, kill Zombies there again to fill the Soul Box.
The mannequin head will go to one final headless mannequin upstairs of the Yellow House, fill it up with Zombie Souls and if done correctly the head should attach to the mannequin body, spin and explode resulting into high tier loot dropping.

Weeping Angel Mannequin (High Tier Loot)

Build the Blundergat and go to the pristine version of Nuketown.
Go to the perk machine on Trinity Ave. where on the right side you can spot a mannequin out of the map.
Stare at it for a few seconds until its head turns away from you. It will now start acting as a Weeping Angel, teleporting to you whilst you or any of your teammates are not looking at it.
Teleport back to the pristine version of Nuketown without the mannequin touching you at all, the mannequin should now be inside of the map and be stationary in one of the following locations:

  • Driver seat of the truck in Trinity Ave.
  • Behind the fences on the left side of Pack-a-Punch in Trinity Ave.
  • In the wooden shed behind the Mystery Box in Green House Backyard.
  • At the top of the chimney of the left house in Trinity Ave.

Shoot at the mannequin its head when found, if done correctly it should reward you with drops of high tier loot.

Purple Cyst (Free Perks)

After the Blundergat is built you can now find a purple Cyst in the Green House Backyard of the destroyed version.
It requires you to find several items, which can be found here:

  • Head – In Destroyed Nuketown, open the Trinity Ave. garage with the RC-XD and pick up the head on the safe.
  • Bone – In Destroyed Nuketown, on the ground near the fence behind the Perk location in Green House Backyard.
  • Guts – In Destroyed Nuketown, beneath a truck near Pack-a-Punch in Trinity Ave.
  • Ham – In Normal Nuketown, on the counter of the Green House kitchen next to a mannequin. 

With all of these items gathered press interact in front of the Cyst, which results in them being placed down in front of it on the pallet.
Now kill Zombies next to it and fill the Soul Box.
When the Soul Box is filled a HVT Doppleghast named Zynvara will spawn in.
When you defeat Zynvara it will drop loot on the floor, including a fixed Deadshot Daiquiri can.

Free Powerups

Here are the locations for the several free powerups you can grab in Paradox Junction:

    • Max Ammo – On top of the Generator next to the Yellow House in the pristine version of Nuketown

    • Max Armor – On a bench inside the yellow bus in the destroyed version

    • Full Power – Near the drawers opposite of the TV in the pristine version

    • Double Points – Behind fences on the right side of the houses at the back of destroyed version Cul-De-Sac

    • Insta Kill – On top of the BBQ grill outside the pristine Green House Backyard. 

    • Nuke – On top of the clock tower in pristine Nuketown from the Green House Backyard.

    • Bonus Points – Inside the house debris on the left side of Pack-a-Punch in the destroyed version at Trinity Ave.

    • Firesale – Top room of the destroyed version Yellow House when seen from the back of Cul-De-Sac. This only can be triggered when all the other powerups have been activated.

       

    • Random Perk – On top of the cabinet behind the bunk bed in the pristine version Yellow House Upstairs. This only can be triggered when all the other powerups have been activated.

THE END

That’s all the known Side Easter Eggs in Paradox Junction! For a video breaking it all down, be sure to check it out below.

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